AMD’s Full Suite Of Machine Learning Enhanced Performance Tweaks Is Almost Here
AMD FSR Redstone includes the FSR 4 for upscaling, ML-Frame Gen to hallucinate frames for you instead of rendering them traditionally as well as Ray Regeneration to boost performance when you enable ray tracing. The final feature, Radiance Caching hasn’t been released yet, but is also intended to reduce the cost of enabling ray tracing.
That said, while most games which supported FSR 3.1 are being patched to support what is no longer called FSR 4, the number of games which support ML Powered Frame Gen is significantly shorter. As for Ray Regeneration, the only place you can see it in action is when you are playing Call of Duty: Black Ops 7 in online multiplayer matches. As The FPS Review points out, that’s not exactly the best place to crank up your ray tracing settings.
Regardless, there are enough games to get an idea how effective AMD’s FSR Redstone is at boosting performance. The FPS Review tested that in a half dozen games, and the one scenario in which Ray Regeneration can be used. They focused specifically on performance, a detailed look at the effects on image quality will be done at a later date. The new features are effective, and though the increase in FPS varies from game to game, in every case FSR Redstone was more effective than AMD’s previous upscaling tech.

